Brackets / Swiss / 10 players

10-player Swiss pairing sheet

4 rounds for 10 players. Nobody is knocked out; pair by score every round.

# Player Round 1 Opp W/D/L Round 2 Opp W/D/L Round 3 Opp W/D/L Round 4 Opp W/D/L Pts Buch. Rank 1 Seed 1 2 Seed 2 3 Seed 3 4 Seed 4 5 Seed 5 6 Seed 6 7 Seed 7 8 Seed 8 9 Seed 9 10 Seed 10 Round 1: seed 1 plays seed 6, seed 2 plays seed 7, and so on down the list. Later rounds: rank everyone by points, then pair players with the same score. Nobody plays the same opponent twice. Win = 1 point, draw = 0.5, loss = 0. Buchholz = sum of your opponents' points (first tiebreak). Recommended: 4 rounds for 10 players. This sheet has 4.

Prints on one Letter or A4 page. Type your own names on the home page or after you click Run this live.

10players
4rounds recommended
20games
0byes

Round 1 for 10 players

Split the ranked field in half and pair across: 1 v 6, 2 v 7, 3 v 8, 4 v 9, 5 v 10. That is 5 games in round 1 and in every round after it.

Why that many rounds

If every game had a winner, about 5, 3, 1, 1 players would still be unbeaten after rounds 1 to 4. With 10 players, 4 rounds leave one player with a perfect score, which is the reason for the number.

Games and time

4 rounds of 5 games make 20 games. At 30 minutes a game that is 10 h of table time, or 2 h if you have 5 tables and every round finishes together; with half as many tables, 4 h.

How the field splits, round by round

Suppose every game has a winner and the results fall evenly. This is roughly how 10 players spread out, shown as players on each number of wins. The pairing engine always pairs inside a group first, so the groups below are the pairings you will make.

WhenPlayers on each scoreGroups to pair
After round 15 on 1, 5 on 02 score groups
After round 23 on 2, 5 on 1, 3 on 03 score groups
After round 31 on 3, 4 on 2, 4 on 1, 1 on 04 score groups
After round 41 on 4, 3 on 3, 4 on 2, 3 on 1, 1 on 05 score groups

What round 2 looks like

If the higher seeds win round 1, the winners meet each other in round 2: 1 v 3, 2 v 4. The losers meet inside their own group: 7 v 9, 8 v 10. If results go differently the pairings change, so make round 2 only when round 1 is finished.

A top-2 cut from 10 players

With 4 rounds, about one player finishes unbeaten. To fill a top 2 you would usually reach down to 3 wins, which about 4 players reach. That is 2 more than the 2 places, so a tiebreak (Buchholz first, then a playoff game) decides who gets the last seats.

Time by number of tables

Every round has 5 games. The columns show how long a round takes and how long the whole event takes at 30 minutes a game, plus 10 minutes between rounds to pair and seat players.

TablesOne roundWhole event
12 h 30 min10 h 30 min
31 h4 h 30 min
530 min2 h 30 min

If your field changes

Dropping to 8 players gives 8 fewer games, and a round shorter. Going up to 12 players gives 4 more games, in the same number of rounds. Page sizes differ by the formats the numbers allow, so check the nearest size before you commit.

Questions

How many rounds for 10 players?

4. Add one round if you want a single undefeated winner to be very likely.

What if two of the 10 players tie on points?

Buchholz, the sum of your opponents' scores, decides it. Then a playoff game if the prize needs one.

Is 10 players too many for Swiss?

No. Swiss suits fields too big for a round robin (which would need 45 games) and too long for elimination.

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